VBR wrote:
To answer the question I posed at the top of the thread: yes, there is an effort to file-ize software: it's called "IDE64 fixing". IDE64 doesn't currently support D64 images.
From the info for maniac mansion ide64 fix
Quote:
Do not extract the disk images! The game uses them as is, and saves the game
state into these images too. If you want to continue playing on 1541, then
just write them out

IDEDOS 0.9x or higher from 2005 or later required because of image file
handling!
I've never used ide64 and I dont know how this works but the fix uses d64 images of the game, same thing with zak mc cracken
VBR wrote:
I am still confused about how MMC64 works. Is it effectively mandatory to use it in conjunction with Retro Replay? That is, do the necessary "plug ins" rely on RR? That would make sense, since otherwise the plug ins would have no safe place to hide. I've read the MMC64 documentation, but it doesn't explain much.
The solutions so far which replace the kernal routines, the dreamload plugin and the D64/D71 mounter plugin by tnt both require retro replay